DAZZLE: A Re-Assembly of Bodies (2022, Live VR recording)
Innovative use of avatars, immersive environments, and real-time interaction challenged traditional boundaries between performer and audience, influencing how XR can be used to create more embodied, collective, and multisensory forms of performance.
‘…giddying perspectives, algorithmic choreography and psychedelic dancing figures – humanoid, geometric or entirely abstract – that can pass right through you like digital ectoplasm. It’s pure fantasy…’
Sanjoy Roy, The Guardian, 13 Oct 2020
World Premiere 79th Venice International Film Festival of La Biennale di Venezia.
Credits: Concept and Design Gibson/Martelli & Peut-Porter
Choreography: Ruth Gibson
Motion Capture & Unreal Developer: Bruno Martelli
Dancer Costumes: Alexa Pollmann, Bine Roth and Luz Mabel Flores Audience Costumes: Dazzle Collective
Music and Sound Design: Paul Steinmann
Dancers: Hannah Burfield, Hannah George, Francesca Orlando, Harry Alexander, Alicia Tate, Emily Coates, Axelle De Groote and Ruth Gibson, William Byram, Kaitlin Dodds, Ifigeneia Christodoulou, Isidro Ridout Tavares, Jingyin Cai, Maria Inês Caldeira de Freitas, Alondra Galvan, Genevieve Shultz, Tessa Salomone, Ying Hu, Amy Mauvan.
Support: Creative XR / Arts Council England, Digital Catapult, Target3D, EPIC Games, Creative Europe.